The focus of the Lighthouse Community Charter School's Creativity Lab is to integrate making into the classroom and the website provides access to project guides for students K-12.
Evil Mad Scientist Laboratories is the blog and R&D arm of Evil Mad Science LLC, a family owned small business in California, designing and producing “DIY and open source hardware for art, education, and world domination.”
Anchorage Makerspace is a non-profit, cooperative, community workshop offering social space for makers, inventors, artists and others to share their skills and knowledge for the good of the community.
"Juneau Makerspace seeks to establish a community oriented location where people can collaborate and encourage one another in bringing their ideas into existence."
Adafruit Learning Systems is an excellent resource for materials on how to teach electronics. You will find quality guides with step-by-step instructions for electronic projects.
"ANSEP’s objective is to effect systemic change in the hiring patterns of Alaska Natives in science and engineering by placing our students on a career path to leadership."
This guide outlines reasons women should consider pursuing a STEM related career and provides links to pre-college programs and scholarships available to women.
This wickedly inventive guide explains how to design and build 15 fiendishly fun electronics projects. Filled with photos and illustrations, 15 Dangerously Mad Projects for the Evil Genius includes step-by-step directions, as well as a construction primer for those who are new to electronics projects.
Join the maker movement!There's a global technological and creative revolution underway. Amazing new tools, materials and skills turn us all into makers. Using technology to make, repair or customize the things we need brings engineering, design and computer science to everyone.
A makerspace is an area in a library where users can use tools and equipment to design, build, and create all sorts of different things. It may be a dedicated room or a multipurpose space in which a collection of raw materials and resources can be utilized as desired. Projects range from prototyping product designs with 3D printers, to programming robots, to creating art out of recycled items. This practical guide will help librarians .develop, budget for, and implement makerspaces; .write grant proposals for funding; and understand the mindset behind the maker movement in order to meet patron needs.
This fun-filled book offers dozens of creative ideas and easy-to-follow instructions for making everything from wallets and coin purses to novelty neckties and household decorations out of duct tape.